“My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was... a lot of quarters went into that Pong machine, let's just say.”

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About Warren Spector

Warren Spector is an American retired role-playing and video game designer, director, writer, producer, and production designer. He is known for shaping immersive sim games and for his work on influential titles such as Deus Ex. His games are built around player choice, with consequences that carry forward in the game world. At Looking Glass Studios, he helped create Ultima Underworld, Ultima Underworld II, System Shock, and Thief: The Dark Project, and Deus Ex became his best-known work for blending first-person shooter, role-playing, and adventure elements.

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