“Things like engine technology used to be hugely restrictive. You couldn't have more than one baddie on screen, you couldn't have more than three arrows firing at once. Now, you can say, 'I want 20 monsters, and 30 weapons,' and there isn't a technical string attached.”

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About Peter Molyneux

English video game designer and programmer

Peter Douglas Molyneux is an English video game designer and programmer. He is known for creating influential games and series, including Fable, Populous, Dungeon Keeper, Black & White, Theme Park, Curiosity: What's Inside the Cube?, and Godus. His work is closely associated with the idea of the "god game," a style that lets players shape systems and worlds from above. In 2012, he founded the development studio 22cans, continuing a career built around ambitious and often experimental game design.

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