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Originally said in English.
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About Peter Molyneux
English video game designer and programmer
Peter Douglas Molyneux is an English video game designer and programmer. He is known for creating influential games and series, including Fable, Populous, Dungeon Keeper, Black & White, Theme Park, Curiosity: What's Inside the Cube?, and Godus. His work is closely associated with the idea of the "god game," a style that lets players shape systems and worlds from above. In 2012, he founded the development studio 22cans, continuing a career built around ambitious and often experimental game design.
More from Peter Molyneux (98 quotes) →More quotes by Peter Molyneux
- “You know, the health bar in 'Fable III' was destined to be this pixel-high line at the top left-hand side of…”Peter Molyneux
- “I think if you try to force a personality on a world then I think you're destined to fail.”Peter Molyneux
- “There's a lot of pressure to release a game early. In Syndicate's case there was a lot of pressure from us on…”Peter Molyneux
- “Imagine if you're playing at home and your girlfriend is badgering you all the time not to play. Wouldn't it…”Peter Molyneux
Back To School: more sayings
- “I like learning new skills and the feeling of going back to school.”Edith Bowman
- “I want to go back to school, get my master's, and do the accountancy thing at last. You know, get back to the…”Lucy Bronze
- “I had to decide if I wanted to race full time or be an architect. I decided I could always go back to school.”Kevin Harvick