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Originally said in English.
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About Peter Molyneux
English video game designer and programmer
Peter Douglas Molyneux is an English video game designer and programmer. He is known for creating influential games and series, including Fable, Populous, Dungeon Keeper, Black & White, Theme Park, Curiosity: What's Inside the Cube?, and Godus. His work is closely associated with the idea of the "god game," a style that lets players shape systems and worlds from above. In 2012, he founded the development studio 22cans, continuing a career built around ambitious and often experimental game design.
More from Peter Molyneux (98 quotes) →Keep reading Peter Molyneux
- “It was an amazing thing to see how Bowerstone, the capital of 'Fable,' progressed. It went from, in 'Fable 1,…”Peter Molyneux
- “In 'Fable 1,' the number of features was more important to me than what the features did. And as a games desi…”Peter Molyneux
- “With 'Black and White 2,' I want to put it in a setting where you're actually using the creature. I want the…”Peter Molyneux
- “When we transitioned from the PC to the console with 'Fable,' it took us five years to do that. And that's ju…”Peter Molyneux