A biography for Shigeru Miyamotohasn’t been written yet.
“When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.”
“Providing new means of entertainment is the important thing.”
“Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career.”
“There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.”
“Actually, 3D is really the most normal thing because it's how those of us with two eyes usually see the world. TVs are the unusual things in 2D!”
“I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.”
“My days all follow much the same pattern. They are structured and typical.”
“The obvious objective of video games is to entertain people by surprising them with new experiences.”
“Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.”
“I used to draw cartoons. I'd just show them to some of my friends, expecting that they were going to appreciate them, that they were going to enjoy reading them.”
“Of course, I have my own limits as to how much game software I can take care of at any one time.”
“I always try and come up with a clear theme when I'm making a videogame.”
“You can use a lot of different technologies to create something that doesn't really have a lot of value.”
“What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise.”
“To create a new standard, you have to be up for that challenge and really enjoy it.”
“I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.”
“I try not so much to create new characters and worlds but to create new game-play experiences.”
“I think everyone can enjoy games.”
“A delayed game is eventually good, a bad game is bad forever.”