A biography for David Baszuckihasn’t been written yet.
“We're excited to bring the expansive world of Roblox to Android users around the world.”
“The construction toy category is one category that has a lot of room to grow online.”
“We believe Roblox, as well as many other social games, can be experienced across platforms with great native controls.”
“We've had a relationship with Microsoft for a while. It's bigger than just Xbox - we use Azure for some of our cloud stuff. PC Windows is a very big platform for us as well.”
“The vision is to create the ultimate place you can imagine and then gather there with your friends. Roblox is all about these 3D places and our variety is much greater than Minecraft.”
“Running on the cloud gives us scale. It also allows us to moderate, watch the chat, keep Roblox family-friendly and safe, and it allows just everyone to kind of push their creations and immediately scale infinitely.”
“I think all of the great developers start not with the intent to make money, but with the intent to make something fun that's in their passion zone.”
“Making a game is a really complicated thing.”
“Loom.ai will accelerate making human co-experiences more immersive and personal, adding world-class facial animation technology as part of Roblox's efforts to provide expressive emotive actions to avatars that will enable deeper connections for our community.”
“We think of ourselves as the best digital 'toy' around, and we are excited about the creativity, energy, and passion for success the Roblox platform continues to inspire in our builders.”
“Our Windows 10 experience is super polished, and it integrates all the community features seamlessly with the game experience.”
“Roblox provides a world where kids can get together and socialize in hundreds of different settings.”
“Roblox gives builders the tools and freedom to put their imaginations into action.”
“As a game developer, getting your game onto a console is probably the most difficult.”
“We really focus on being a platform for immersive 3D avatar experiences. Experiences that are heavily social.”
“But I believe that as the quality of these platforms gets better, and as products like Roblox start to look and feel more like a Pixar movie, you're going to see the span of these platforms get bigger, and ultimately I believe there will be a platform company that's as big if not bigger than the publicly traded game publishers.”
“We like to think that every month, that Roblox game page is showing off some of the most innovative, intelligent, and creative programmers, artists, producers, and developers around the world.”
“We're really building, at the highest level, the future of entertainment. And we're involved in the convergence of social communication and storytelling and we're doing it in immersive, 3D, social environment.”
“Roblox is less a game than a 3-D social platform where you and your friends can pretend to be in different places. You can pretend to be in a fashion show or that you're trying to survive in a tornado or that you want to go work in a pizza restaurant, or that you're a bird and survive by catching insects.”
“I am a huge fan of 'Ready Player One,' and Ernest Cline's book paints the most accurate and vivid portrayal of the metaverse we've built here at Roblox.”